﻿using System;

namespace Valve.VR
{
	// Token: 0x020007F0 RID: 2032
	public struct VREvent_ApplicationLaunch_t
	{
		// Token: 0x04002E16 RID: 11798
		public uint pid;

		// Token: 0x04002E17 RID: 11799
		public uint unArgsHandle;
	}
}
